Metamorph (from Metamorphosis) – a Minecraft mod for 1.10.2 (there is also build for 1.9.4), which allow players to morph into different vanilla mobs. Heavily inspired by iChun's Morph mod and zacuke's Shape Shifter Z mod.
Install Minecraft Forge (if you didn't yet), then go to releases and download the latest stable version (not a pre-release) of jar file. Put it in minecraft's "mods" folder, and launch the game.
After that, Blockbuster mod should be installed and will appear in Minecraft's mods menu. If Blockbuster didn't appear in the mods menu, then something went wrong.
To morph into other creatures, you must to acquire a morph first. To acquire a morph, you have to kill a mob, then a ghost of a mob will appear (that's a morph), and when you'll pick it up, you'll acquire a morph. Only most of vanilla mobs have their own morphs.
Once you have at least one morph, you're able to transform into that morph. Use [
and ]
keys for advancing through the list of morphs. Use enter
key for transforming into selected morph. To demorph, you scroll left until you select your character, and then press enter
to demorph. Or you can press demorph key (which is .
by default).
You retain your morphs even after death (it depends on mod configuration, though). In creative, you can select any available morph via "Creative Morph Menu" which can be opened by pressing B
key in the game.
The outer look of morphs are quite limited, so you cannot kill a child pink sheep and turn into a child pink sheep. Instead, you'll turn into a white adult sheep.
Every morph you equip or apply grant you different look, size, and health capacity. Except those properties, every morph also has special abilities, attack and action.
Abilities give special properties to morphs. Chicken morph will slowly fall and get no fall damage. Spider and CaveSpider morphs will be able to climb on the wall. Bat morph will be able to fly and has a night vision.
Attack is an effect which is applied onto attacked entity. For example, if you hit some entity while being in CaveSpider morph, your target will gain poison potion effect. If you'll hit an entity while being in VillagerGolem morph, you'll throw your target high in the air.
Action is a special ability that is triggered by "action key" (which is V
by default). Examples: in Rabbit morph, you'll jump high; in Creeper morph, you'll explode like a creeper, and so on.
A full list of which vanilla morphs are available in the mod (as of 1.0), you can find here.
If you wonder about the future of this project, and what new updates might bring in, then make sure to checkout issues page on GitHub.
If you found a bug, or this mod crashed you game. I'll appreciate if you could report the bug or crash to me either in issues or on Twitter. Please, make sure to attach a crash log (pastebin please) and description of a bug or crash and the way to reproduce it. Thanks!